Donner Animated Series Animation Technology

THANKS RAINBOW STUDIO FOR USING AND LOVING Morph-O-Matic

We started Donner in June of 2001 with ten artists/animators and finished at the end of October of 2001. We started animation in the beginning of September so we completed the 22 minutes of animation in about 8 weeks. Chris Baranowski, Supervising animator 

It's extremely difficult to replicate in 3d the style and flair that is attainable in 2d. Morph-O-Matic was essential to reaching the goals we set.. Chris Baranowski, Supervising animator

BRINGING DONNER TO LIFE IN 3D WAS QUITE A CHALLENGE!

#2001

We choose to use  Morph-O-Matic mainly for the ability to do progressive morphing, something 3ds max's morpher lacks.  Without the ability to do progressive morphing it would have been near impossible to achieve what we set out to do on Donner. Chris Baranowski, Supervising animator

THANKS AGAIN  RAINBOW STUDIO FOR USING AND LOVING Morph-O-Matic plugin  with AUTODESK 3ds Max

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